Update 10/26/22


This is the first upload of the game in its *EXTREMELY* early development. Here thoughts of what will be put into the game will be placed such as features and core parts of the player experience.

-The player will start with a civilization in the stone age

-Gathering resources, as well as building buildings, will be necessary

-There will be "ages" for the player to experience (Stone Age - Medieval Age)

-Once the player finishes the stone age and part of the bronze age, portals will start to spawn at random, and monsters may start to come pouring out of them. The player will need to defend their civilization by sending fighters to kill said monsters. The difficulty of the monsters as well as the occurrence of the portals will become rise as the game goes on so the thought is that the era the player is in will correlate with how the enemy's strength.

-There will be varying jobs in production, fighting, education, etc

-The NPCs will have stats in which they will be able to succeed in one job over others. (Ex: A high strength trait would make them a good warrior)

Files

CivBuild.zip Play in browser
Oct 26, 2022

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